Live Streaming Market Comprehensive Study Explores Huge Revenue Scope in Future | Leading Key Players | Coronavirus Effects
Market Highlights
Global
live streaming market is projected to reach USD 247,275 Million by 2027,
growing continually at 28.1% CAGR throughout the forecast period.
The popularity of video content has risen exponentially
over the last few years. The primary explanation for this is the rapid growth
of video technology. In fact, the advances in this field made videos so popular
that a research projected that by 2021 80% of all internet traffic would
consist of videos. However, out of all types of video content, one had the
greatest impact—live streaming video.
Besides,
with the growing popularity of eSports and video games increased among all age
groups, live video game streaming gained further momentum. The Interactive
Advertising Bureau (IAB), in one of its reports in 2018, stated that more than
67% of consumers globally had streamed live video content, and over 52% of that
group preferred free, ad-supported live streaming over subscription-based and à
la carte services.
Additionally,
around 47% of consumers globally have reported having increased their live
streaming time since 2019. Resultantly, the global live streaming market is
growing continually at a rapid pace. Moreover, the expanding population and the
escalating urbanization rate across emerging regions positively impact market
growth. Furthermore, the rapid economic growth is providing impetus to the
growth of the market over the past couple of years.
COVID-19
Analysis
The
COVID-19 outbreak has positively impacted the live streaming industry. The
full/partial lockdown imposed worldwide to control the spread of coronavirus
increased live streaming activities by almost 50% compared to the pre-COVID
period. In April 2020 alone, several live streaming platforms witnessed a
significant increase in viewership.
The
coronavirus lockdown caused huge revenue losses across the industries and
closed down several manufacturing facilities across the globe, putting a brake
on production, but live video streaming activities have spiked further.
The
COVID-19 outbreak had a positive effect on the live streaming industry. The
total/partial lockdown imposed worldwide to control the spread of coronavirus
increased live streaming activities by almost 50% compared in the pre-COVID
era. In April 2020 alone, a number of live streaming platforms witnessed a
large rise in viewership.
The
coronavirus lockdown caused massive sales losses across industries and shut
down a number of manufacturing facilities worldwide, putting a brake on
production, but live video streaming activities have spiked further.
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Segmentation:
The
live streaming market is segmented into component, end-user, and region. Key
components of live streaming include platforms and services. By end-users, the
market is segmented into media & entertainment, eSports, events, education,
retail, government, others. Based on region, the market is segmented into
Americas (US, Canada, Mexico, Rest-of-North America), Europe (Germany, UK,
France, Italy, and Rest-of-Europe), Asia Pacific (China, Japan, India, South
Korea, and Rest-of-APAC), and Rest-of-the-World.
Media
& Entertainment to be the Top End-User Industry
By
end-user, media & entertainment is the largest segment. The segment media
& entertainment covers film production, news broadcasting companies, and
event management companies that promote their events and cover various national
events for their intended audiences.
Several
media & entertainment companies are adopting live streaming services to
engage their intended audiences, thereby driving the overall market. In 2018,
the segment accounted for around 34.3% share of the overall market. The media
& entertainment segment is projected to grow at 28.3% CAGR throughout the
forecast period.
Regional
Analysis
The
Asia Pacific Market to Maintain its Winning Streak
The
Asia Pacific region is currently dominating the global live streaming market,
led by a vast user base. Besides, the proliferation of live video-streaming
services and the rising consumer preference for live streaming over
conventional television channels drive the market growth.
Moreover,
the rising adoption of digital innovation, increasing Internet penetration in
emerging economies such as China, Malaysia, Singapore, and India, accelerates
the regional market growth. The APAC live streaming market accounted for a
valuation of USD 8,882.9 million in 2018, which is expected to grow further to
USD 93,445.2 million by 2027, recording a 30.6% CAGR.
North
America Seizes Second Highest Share in Global Market
North
America has captured the second biggest share in the global market. Rising live
video streaming and considerable spending on gaming and entertainment foster
the growth of the regional market. The extensive pool of viewers and strong
demand for OTT platform products also induce market expansion in the region
escalate the market growth. Additionally, the rising adoption of cloud-based
services and increasing collaborations between government and network companies
boost the live streaming market size in the region.
Large
scale investments by network and broadcasting companies towards outsourcing
video streaming solutions and services contribute to the growth of the regional
market. Furthermore, technical advances and the proliferation of the internet,
mobiles, tablets, and other smart devices propel regional market
growth.
Competitive
Landscape
Players
Focus on M&A Activities and R&D Investments to Gain Impetus
The
live streaming market is led by a number of global, regional, and local service
providers, churning the competition to maintain their market positions. The
service providers compete based on content quality, cost, efficiency, security,
and reliability to sustain in the market. Moreover, intense competition and
rapid technological advances to cope with security concerns are key factors
that aid market growth.
Amazon
Prime Video/Prime Video is one of the key market players. Based in America,
Amazon Prime offers subscription-based, on-demand over-the-top (OTT) video
streaming and rental service of Amazon.com, Inc as a standalone service or as
part of Amazon's Prime subscription. The service primarily distributes films
and television series produced by Amazon Studios or licensed to Amazon, as Prime
Originals/ Amazon Originals or Exclusives. It also hosts content from other
providers, content add-ons, live sporting events, and video rental and
purchasing services.
List
of Key Companies Covered in this Report
The
Key Players of the Global Live Streaming Market are Flux Broadcast (UK), Dacast
(US), Huya, Inc. (China), Periscope (UK), EventStreaming.TV (UK), Microsoft
Corporation (US), Google, Inc. (US), Facebook, Inc. (US), Twitch Interactive,
Inc. (US), AfreecaTV Co., Ltd. (South Korea), Vimeo (US), IBM Corporation (US),
Empire Video Productions, LLC (US), Instagram, Inc.(US), Streaming. Hr
(Croatia), and Amazon.com, Inc. (US), are some of the affluent contenders
holding sizeable live streaming market share.
Recent
Developments
- December 21, 2020 – Clicktivated,
which has offices in Birmingham, New York, and Chicago, launched its new
live-streaming shopping video technology. The technology company provides
a platform to access online links to buy a book, a luxury SUV, or a
kitchen cabinet via interactive videos through which one can learn about
product information, special offers, and future offerings.
The
Company started out providing pre-recorded "clickable" video
technology. The platform targets two sectors, brands that live stream videos
and viewers who can directly click on an image and shop individual products
on-screen as they continue to watch a show.
- December 15, 2020 –
Scienjoy Holding Corporation, a leading live entertainment mobile
streaming platform in China, announced its business strategies, aiming to
build the live streaming full ecosystem. The Company aims to diversify the
business in the full spectrum of the live streaming full ecosystem,
including both upstream and downstream.
The
Live Streaming Full Ecosystem is a strategic layout of the Company's in-depth
mobile live streaming market, covering brand new Entertainment, E-commerce, and
Multi-Channel Network (MCN) sectors.
- December 15, 2020 –
Whatnot (the US), a live-stream shopping platform and marketplace for
collectors and enthusiasts, announced that it has raised USD 4 MN seed
funding. The Company plans to use these funds to increase the team, scale
up its operations, and expand into new categories, including video games,
designer toys, comics books, and vintage fashion.
Report
Overview
Scope
of the Report
Scope
of the report covers extensive details of the live streaming industry, with
respect to type, end-user, and region. Major trends in the live streaming
market have also been studied, focusing on their impact on the growth rate
during the forecast period. The live streaming market growth rate, along with
drivers, opportunities, and challenges, has also been highlighted in the MRFR
report.
Browse Complete Report @ https://www.marketresearchfuture.com/reports/live-streaming-market-10134
Global Live Streaming Market Research Report: By Component (Platforms
and Services), By End-User (Media & Entertainment, Esports, Events,
Education, Retail, Government and Others) - Forecast till 2027
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